Stroker, KBN, Paul R... get your collective behinds over here...
Ready? Set...
go
From
Kevin Goldsmith's blog:
- Supports both GPU and CPU execution of Hydra filters. A filter will automatically run on the CPU if your graphics card is not supported by the application.
- # Conditionals are supported in Flash-compatible Hydra - you are now able to use 'if' statements in your Hydra for Flash programs.
- Images are now parameters - images are now available by name in the kernel scope instead of the evaluatePixel scope.
If none of this means anything to you, it's probably just as well. But if you think you're pretty handy with code, and want to try making your own blazing-fast filters for PS, go grab the beta and throw down with the future Kais of the world.